New Unit Skill - True Innovator(00 Qan(T) Full Saber): When the unit's health drops below 40%, the unit's search distance is increased, enemy positions are shown on the radar, and cloaked units can be detected. The unit is also capable of quantizing when not in an attack animation. Quantizing consumes a small portion of the unit's SP gauge to negate damage and completely cloak the unit for 1 second. However, the unit is unable to start an attack when quantized.
New Unit Skill - Trans-AM (00 Qan(T) Full Saber): When the unit's health drops below 70%, the unit's movement speed, boost speed, agility, defense, and melee attack damage are increased.
New Unit Skill - White Stone: When the unit's health drops blow 60%, the unit's movement speed, boost speed, and agility are increased. The unit's High Beam Rifle's damage is also increased.
[Shooting Type] Auto-Loading Device Type B: Reload Rate bonus changed from 5% to 7%.
[Heavy Weapons Type] Particle Compression Device (ML) Type A: Movement Speed penalty changed from -6% to -7%.
[Heavy Weapons Type] Beam Generator (ML) Type A: Jump Boost Consumption penalty changed from: -6% to -7%.
[Ambushing Type] Booster Module Type A: Horizontal Boost Consumption bonus changed from 18% to 9%.
[Ambushing Type] Booster Module Type B
Horizontal Boost Consumption bonus changed from 18% to 9%.
Jump Boost Consumption bonus changed from 16% to 8%.
Bug Fixes/Other Changes (Updated 5/2)
Zeong and Perfect Zeong: Fixed an error with the funnels not attack correctly.
Wiki News
November 24th, 2012: Work on the List of Capsule Machines has started, we should be able to get most of the information populated over the next few weeks. Next on the list of things to work on is the new unit page layout and then setting up forums... probably.